![]() X-Gen) - If there are dynamics / particles features used in the scene, you should create a cache file for them and properly link it in the scene. Render region should be off, however, should you require it, you can turn it on but let us know on the live chat, we will set up render region values on our end.We will check for the plugin availability and purchase options. Plugins – we support a lot of Maya plugins & addons (Yeti, Ornatrix, PhoenixFD, Golaem, and many others), however, if you are using some extra add ons, please send us the info.In the case of a single frame, please enter the same value for start / end frame. It is best to set the "Frame/Animation" mode as "name_#.ext” and put in the range of frames you need to render.Please make sure you have a renderable camera selected and it is not named the same as the default ones: persp, sideShape, topShape, frontShape, perspShape etc.Information on how to properly Set a project in Maya you can find here: ![]() To upload your scene, you should have it prepared in the correct project directory structure, and the scene file should be in the folder named: scenes.Please keep in mind that we render to frames – not animations – so any kind of animated output formats like. Output – should be set the same way as when rendering on your local machine.Supported versions of Maya - 2016 and above.Open your scene in Maya and prepare it for rendering on a render farm.
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